Variable PersonalInventoryScopesConst
PersonalInventoryScopes: {
CITIES: Record<string, string>;
CREATURES: Record<string, string>;
DROIDS: Record<string, string>;
FACILITIES: Record<string, string>;
ITEMS: Record<string, string>;
MATERIALS: {
ALL: "personal_inv_materials_all";
MAKEOVER: "personal_inv_materials_makeover";
READ: "personal_inv_materials_read";
RENAME: "personal_inv_materials_rename";
TAGS_READ: "personal_inv_materials_tags_read";
TAGS_WRITE: "personal_inv_materials_tags_write";
};
NPCS: {
ALL: "personal_inv_npcs_all";
ASSIGN: "personal_inv_npcs_assign";
MAKEOVER: "personal_inv_npcs_makeover";
READ: "personal_inv_npcs_read";
TAGS_READ: "personal_inv_npcs_tags_read";
TAGS_WRITE: "personal_inv_npcs_tags_write";
};
OVERVIEW: "personal_inv_overview";
PLANETS: Record<string, string>;
SHIPS: Record<string, string>;
STATIONS: Record<string, string>;
VEHICLES: Record<string, string>;
} = ...
Type Declaration
ReadonlyCITIES: Record<string, string>
ReadonlyCREATURES: Record<string, string>
ReadonlyDROIDS: Record<string, string>
ReadonlyFACILITIES: Record<string, string>
ReadonlyITEMS: Record<string, string>
ReadonlyMATERIALS: {
ALL: "personal_inv_materials_all";
MAKEOVER: "personal_inv_materials_makeover";
READ: "personal_inv_materials_read";
RENAME: "personal_inv_materials_rename";
TAGS_READ: "personal_inv_materials_tags_read";
TAGS_WRITE: "personal_inv_materials_tags_write";
}
ReadonlyNPCS: {
ALL: "personal_inv_npcs_all";
ASSIGN: "personal_inv_npcs_assign";
MAKEOVER: "personal_inv_npcs_makeover";
READ: "personal_inv_npcs_read";
TAGS_READ: "personal_inv_npcs_tags_read";
TAGS_WRITE: "personal_inv_npcs_tags_write";
}
ReadonlyOVERVIEW: "personal_inv_overview"
ReadonlyPLANETS: Record<string, string>
ReadonlySHIPS: Record<string, string>
ReadonlySTATIONS: Record<string, string>
ReadonlyVEHICLES: Record<string, string>
Personal inventory scopes