SW Combine SDK
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    Variable PersonalInventoryScopesConst

    PersonalInventoryScopes: {
        CITIES: {
            ALL: "personal_inv_cities_all";
            ASSIGN: "personal_inv_cities_assign";
            MAKEOVER: "personal_inv_cities_makeover";
            READ: "personal_inv_cities_read";
            RENAME: "personal_inv_cities_rename";
            TAGS_READ: "personal_inv_cities_tags_read";
            TAGS_WRITE: "personal_inv_cities_tags_write";
        };
        CREATURES: {
            ALL: "personal_inv_creatures_all";
            ASSIGN: "personal_inv_creatures_assign";
            MAKEOVER: "personal_inv_creatures_makeover";
            READ: "personal_inv_creatures_read";
            RENAME: "personal_inv_creatures_rename";
            TAGS_READ: "personal_inv_creatures_tags_read";
            TAGS_WRITE: "personal_inv_creatures_tags_write";
        };
        DROIDS: {
            ALL: "personal_inv_droids_all";
            ASSIGN: "personal_inv_droids_assign";
            MAKEOVER: "personal_inv_droids_makeover";
            READ: "personal_inv_droids_read";
            RENAME: "personal_inv_droids_rename";
            TAGS_READ: "personal_inv_droids_tags_read";
            TAGS_WRITE: "personal_inv_droids_tags_write";
        };
        FACILITIES: {
            ALL: "personal_inv_facilities_all";
            ASSIGN: "personal_inv_facilities_assign";
            MAKEOVER: "personal_inv_facilities_makeover";
            READ: "personal_inv_facilities_read";
            RENAME: "personal_inv_facilities_rename";
            TAGS_READ: "personal_inv_facilities_tags_read";
            TAGS_WRITE: "personal_inv_facilities_tags_write";
        };
        ITEMS: {
            ALL: "personal_inv_items_all";
            ASSIGN: "personal_inv_items_assign";
            MAKEOVER: "personal_inv_items_makeover";
            READ: "personal_inv_items_read";
            RENAME: "personal_inv_items_rename";
            TAGS_READ: "personal_inv_items_tags_read";
            TAGS_WRITE: "personal_inv_items_tags_write";
        };
        MATERIALS: {
            ALL: "personal_inv_materials_all";
            MAKEOVER: "personal_inv_materials_makeover";
            READ: "personal_inv_materials_read";
            RENAME: "personal_inv_materials_rename";
            TAGS_READ: "personal_inv_materials_tags_read";
            TAGS_WRITE: "personal_inv_materials_tags_write";
        };
        NPCS: {
            ALL: "personal_inv_npcs_all";
            ASSIGN: "personal_inv_npcs_assign";
            MAKEOVER: "personal_inv_npcs_makeover";
            READ: "personal_inv_npcs_read";
            TAGS_READ: "personal_inv_npcs_tags_read";
            TAGS_WRITE: "personal_inv_npcs_tags_write";
        };
        OVERVIEW: "personal_inv_overview";
        PLANETS: {
            ALL: "personal_inv_planets_all";
            ASSIGN: "personal_inv_planets_assign";
            READ: "personal_inv_planets_read";
            TAGS_READ: "personal_inv_planets_tags_read";
            TAGS_WRITE: "personal_inv_planets_tags_write";
        };
        SHIPS: {
            ALL: "personal_inv_ships_all";
            ASSIGN: "personal_inv_ships_assign";
            MAKEOVER: "personal_inv_ships_makeover";
            READ: "personal_inv_ships_read";
            RENAME: "personal_inv_ships_rename";
            TAGS_READ: "personal_inv_ships_tags_read";
            TAGS_WRITE: "personal_inv_ships_tags_write";
        };
        STATIONS: {
            ALL: "personal_inv_stations_all";
            ASSIGN: "personal_inv_stations_assign";
            MAKEOVER: "personal_inv_stations_makeover";
            READ: "personal_inv_stations_read";
            RENAME: "personal_inv_stations_rename";
            TAGS_READ: "personal_inv_stations_tags_read";
            TAGS_WRITE: "personal_inv_stations_tags_write";
        };
        VEHICLES: {
            ALL: "personal_inv_vehicles_all";
            ASSIGN: "personal_inv_vehicles_assign";
            MAKEOVER: "personal_inv_vehicles_makeover";
            READ: "personal_inv_vehicles_read";
            RENAME: "personal_inv_vehicles_rename";
            TAGS_READ: "personal_inv_vehicles_tags_read";
            TAGS_WRITE: "personal_inv_vehicles_tags_write";
        };
    } = ...

    Personal inventory scopes

    Type Declaration

    • ReadonlyCITIES: {
          ALL: "personal_inv_cities_all";
          ASSIGN: "personal_inv_cities_assign";
          MAKEOVER: "personal_inv_cities_makeover";
          READ: "personal_inv_cities_read";
          RENAME: "personal_inv_cities_rename";
          TAGS_READ: "personal_inv_cities_tags_read";
          TAGS_WRITE: "personal_inv_cities_tags_write";
      }

      Personal city scopes

      • ReadonlyALL: "personal_inv_cities_all"

        Access and change anything in your city inventory

      • ReadonlyASSIGN: "personal_inv_cities_assign"

        Assign your cities

      • ReadonlyMAKEOVER: "personal_inv_cities_makeover"

        Make over your cities

      • ReadonlyREAD: "personal_inv_cities_read"

        Read basic information about your cities

      • ReadonlyRENAME: "personal_inv_cities_rename"

        Rename your cities

      • ReadonlyTAGS_READ: "personal_inv_cities_tags_read"

        Read the tags assigned to your cities

      • ReadonlyTAGS_WRITE: "personal_inv_cities_tags_write"

        Modify the tags assigned to your cities

    • ReadonlyCREATURES: {
          ALL: "personal_inv_creatures_all";
          ASSIGN: "personal_inv_creatures_assign";
          MAKEOVER: "personal_inv_creatures_makeover";
          READ: "personal_inv_creatures_read";
          RENAME: "personal_inv_creatures_rename";
          TAGS_READ: "personal_inv_creatures_tags_read";
          TAGS_WRITE: "personal_inv_creatures_tags_write";
      }

      Personal creature scopes

      • ReadonlyALL: "personal_inv_creatures_all"

        Access and change anything in your creature inventory

      • ReadonlyASSIGN: "personal_inv_creatures_assign"

        Assign your creatures

      • ReadonlyMAKEOVER: "personal_inv_creatures_makeover"

        Make over your creatures

      • ReadonlyREAD: "personal_inv_creatures_read"

        Read basic information about your creatures

      • ReadonlyRENAME: "personal_inv_creatures_rename"

        Rename your creatures

      • ReadonlyTAGS_READ: "personal_inv_creatures_tags_read"

        Read the tags assigned to your creatures

      • ReadonlyTAGS_WRITE: "personal_inv_creatures_tags_write"

        Modify the tags assigned to your creatures

    • ReadonlyDROIDS: {
          ALL: "personal_inv_droids_all";
          ASSIGN: "personal_inv_droids_assign";
          MAKEOVER: "personal_inv_droids_makeover";
          READ: "personal_inv_droids_read";
          RENAME: "personal_inv_droids_rename";
          TAGS_READ: "personal_inv_droids_tags_read";
          TAGS_WRITE: "personal_inv_droids_tags_write";
      }

      Personal droid scopes

      • ReadonlyALL: "personal_inv_droids_all"

        Access and change anything in your droid inventory

      • ReadonlyASSIGN: "personal_inv_droids_assign"

        Assign your droids

      • ReadonlyMAKEOVER: "personal_inv_droids_makeover"

        Make over your droids

      • ReadonlyREAD: "personal_inv_droids_read"

        Read basic information about your droids

      • ReadonlyRENAME: "personal_inv_droids_rename"

        Rename your droids

      • ReadonlyTAGS_READ: "personal_inv_droids_tags_read"

        Read the tags assigned to your droids

      • ReadonlyTAGS_WRITE: "personal_inv_droids_tags_write"

        Modify the tags assigned to your droids

    • ReadonlyFACILITIES: {
          ALL: "personal_inv_facilities_all";
          ASSIGN: "personal_inv_facilities_assign";
          MAKEOVER: "personal_inv_facilities_makeover";
          READ: "personal_inv_facilities_read";
          RENAME: "personal_inv_facilities_rename";
          TAGS_READ: "personal_inv_facilities_tags_read";
          TAGS_WRITE: "personal_inv_facilities_tags_write";
      }

      Personal facility scopes

      • ReadonlyALL: "personal_inv_facilities_all"

        Access and change anything in your facility inventory

      • ReadonlyASSIGN: "personal_inv_facilities_assign"

        Assign your facilities

      • ReadonlyMAKEOVER: "personal_inv_facilities_makeover"

        Make over your facilities

      • ReadonlyREAD: "personal_inv_facilities_read"

        Read basic information about your facilities

      • ReadonlyRENAME: "personal_inv_facilities_rename"

        Rename your facilities

      • ReadonlyTAGS_READ: "personal_inv_facilities_tags_read"

        Read the tags assigned to your facilities

      • ReadonlyTAGS_WRITE: "personal_inv_facilities_tags_write"

        Modify the tags assigned to your facilities

    • ReadonlyITEMS: {
          ALL: "personal_inv_items_all";
          ASSIGN: "personal_inv_items_assign";
          MAKEOVER: "personal_inv_items_makeover";
          READ: "personal_inv_items_read";
          RENAME: "personal_inv_items_rename";
          TAGS_READ: "personal_inv_items_tags_read";
          TAGS_WRITE: "personal_inv_items_tags_write";
      }

      Personal item scopes

      • ReadonlyALL: "personal_inv_items_all"

        Access and change anything in your item inventory

      • ReadonlyASSIGN: "personal_inv_items_assign"

        Assign your items

      • ReadonlyMAKEOVER: "personal_inv_items_makeover"

        Make over your items

      • ReadonlyREAD: "personal_inv_items_read"

        Read basic information about your items

      • ReadonlyRENAME: "personal_inv_items_rename"

        Rename your items

      • ReadonlyTAGS_READ: "personal_inv_items_tags_read"

        Read the tags assigned to your items

      • ReadonlyTAGS_WRITE: "personal_inv_items_tags_write"

        Modify the tags assigned to your items

    • ReadonlyMATERIALS: {
          ALL: "personal_inv_materials_all";
          MAKEOVER: "personal_inv_materials_makeover";
          READ: "personal_inv_materials_read";
          RENAME: "personal_inv_materials_rename";
          TAGS_READ: "personal_inv_materials_tags_read";
          TAGS_WRITE: "personal_inv_materials_tags_write";
      }

      Personal material scopes (no ASSIGN)

      • ReadonlyALL: "personal_inv_materials_all"

        Access and change anything in your material inventory

      • ReadonlyMAKEOVER: "personal_inv_materials_makeover"

        Make over your materials

      • ReadonlyREAD: "personal_inv_materials_read"

        Read basic information about your materials

      • ReadonlyRENAME: "personal_inv_materials_rename"

        Rename your materials

      • ReadonlyTAGS_READ: "personal_inv_materials_tags_read"

        Read the tags assigned to your materials

      • ReadonlyTAGS_WRITE: "personal_inv_materials_tags_write"

        Modify the tags assigned to your materials

    • ReadonlyNPCS: {
          ALL: "personal_inv_npcs_all";
          ASSIGN: "personal_inv_npcs_assign";
          MAKEOVER: "personal_inv_npcs_makeover";
          READ: "personal_inv_npcs_read";
          TAGS_READ: "personal_inv_npcs_tags_read";
          TAGS_WRITE: "personal_inv_npcs_tags_write";
      }

      Personal NPC scopes (has MAKEOVER but no RENAME)

      • ReadonlyALL: "personal_inv_npcs_all"

        Access and change anything in your NPC inventory

      • ReadonlyASSIGN: "personal_inv_npcs_assign"

        Assign your NPCs

      • ReadonlyMAKEOVER: "personal_inv_npcs_makeover"

        Make over your NPCs

      • ReadonlyREAD: "personal_inv_npcs_read"

        Read basic information about your NPCs

      • ReadonlyTAGS_READ: "personal_inv_npcs_tags_read"

        Read the tags assigned to your NPCs

      • ReadonlyTAGS_WRITE: "personal_inv_npcs_tags_write"

        Modify the tags assigned to your NPCs

    • ReadonlyOVERVIEW: "personal_inv_overview"

      Read basic information about your inventories

    • ReadonlyPLANETS: {
          ALL: "personal_inv_planets_all";
          ASSIGN: "personal_inv_planets_assign";
          READ: "personal_inv_planets_read";
          TAGS_READ: "personal_inv_planets_tags_read";
          TAGS_WRITE: "personal_inv_planets_tags_write";
      }

      Personal planet scopes (no RENAME/MAKEOVER)

      • ReadonlyALL: "personal_inv_planets_all"

        Access and change anything in your planet inventory

      • ReadonlyASSIGN: "personal_inv_planets_assign"

        Assign your planets

      • ReadonlyREAD: "personal_inv_planets_read"

        Read basic information about your planets

      • ReadonlyTAGS_READ: "personal_inv_planets_tags_read"

        Read the tags assigned to your planets

      • ReadonlyTAGS_WRITE: "personal_inv_planets_tags_write"

        Modify the tags assigned to your planets

    • ReadonlySHIPS: {
          ALL: "personal_inv_ships_all";
          ASSIGN: "personal_inv_ships_assign";
          MAKEOVER: "personal_inv_ships_makeover";
          READ: "personal_inv_ships_read";
          RENAME: "personal_inv_ships_rename";
          TAGS_READ: "personal_inv_ships_tags_read";
          TAGS_WRITE: "personal_inv_ships_tags_write";
      }

      Personal ship scopes

      • ReadonlyALL: "personal_inv_ships_all"

        Access and change anything in your ship inventory

      • ReadonlyASSIGN: "personal_inv_ships_assign"

        Assign your ships

      • ReadonlyMAKEOVER: "personal_inv_ships_makeover"

        Make over your ships

      • ReadonlyREAD: "personal_inv_ships_read"

        Read basic information about your ships

      • ReadonlyRENAME: "personal_inv_ships_rename"

        Rename your ships

      • ReadonlyTAGS_READ: "personal_inv_ships_tags_read"

        Read the tags assigned to your ships

      • ReadonlyTAGS_WRITE: "personal_inv_ships_tags_write"

        Modify the tags assigned to your ships

    • ReadonlySTATIONS: {
          ALL: "personal_inv_stations_all";
          ASSIGN: "personal_inv_stations_assign";
          MAKEOVER: "personal_inv_stations_makeover";
          READ: "personal_inv_stations_read";
          RENAME: "personal_inv_stations_rename";
          TAGS_READ: "personal_inv_stations_tags_read";
          TAGS_WRITE: "personal_inv_stations_tags_write";
      }

      Personal station scopes

      • ReadonlyALL: "personal_inv_stations_all"

        Access and change anything in your space station inventory

      • ReadonlyASSIGN: "personal_inv_stations_assign"

        Assign your space stations

      • ReadonlyMAKEOVER: "personal_inv_stations_makeover"

        Make over your space stations

      • ReadonlyREAD: "personal_inv_stations_read"

        Read basic information about your space stations

      • ReadonlyRENAME: "personal_inv_stations_rename"

        Rename your space stations

      • ReadonlyTAGS_READ: "personal_inv_stations_tags_read"

        Read the tags assigned to your space stations

      • ReadonlyTAGS_WRITE: "personal_inv_stations_tags_write"

        Modify the tags assigned to your space stations

    • ReadonlyVEHICLES: {
          ALL: "personal_inv_vehicles_all";
          ASSIGN: "personal_inv_vehicles_assign";
          MAKEOVER: "personal_inv_vehicles_makeover";
          READ: "personal_inv_vehicles_read";
          RENAME: "personal_inv_vehicles_rename";
          TAGS_READ: "personal_inv_vehicles_tags_read";
          TAGS_WRITE: "personal_inv_vehicles_tags_write";
      }

      Personal vehicle scopes

      • ReadonlyALL: "personal_inv_vehicles_all"

        Access and change anything in your vehicle inventory

      • ReadonlyASSIGN: "personal_inv_vehicles_assign"

        Assign your vehicles

      • ReadonlyMAKEOVER: "personal_inv_vehicles_makeover"

        Make over your vehicles

      • ReadonlyREAD: "personal_inv_vehicles_read"

        Read basic information about your vehicles

      • ReadonlyRENAME: "personal_inv_vehicles_rename"

        Rename your vehicles

      • ReadonlyTAGS_READ: "personal_inv_vehicles_tags_read"

        Read the tags assigned to your vehicles

      • ReadonlyTAGS_WRITE: "personal_inv_vehicles_tags_write"

        Modify the tags assigned to your vehicles