SW Combine SDK
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    Variable FactionInventoryScopesConst

    FactionInventoryScopes: {
        CITIES: {
            ALL: "faction_inv_cities_all";
            ASSIGN: "faction_inv_cities_assign";
            MAKEOVER: "faction_inv_cities_makeover";
            READ: "faction_inv_cities_read";
            RENAME: "faction_inv_cities_rename";
            TAGS_READ: "faction_inv_cities_tags_read";
            TAGS_WRITE: "faction_inv_cities_tags_write";
        };
        CREATURES: {
            ALL: "faction_inv_creatures_all";
            ASSIGN: "faction_inv_creatures_assign";
            MAKEOVER: "faction_inv_creatures_makeover";
            READ: "faction_inv_creatures_read";
            RENAME: "faction_inv_creatures_rename";
            TAGS_READ: "faction_inv_creatures_tags_read";
            TAGS_WRITE: "faction_inv_creatures_tags_write";
        };
        DROIDS: {
            ALL: "faction_inv_droids_all";
            ASSIGN: "faction_inv_droids_assign";
            MAKEOVER: "faction_inv_droids_makeover";
            READ: "faction_inv_droids_read";
            RENAME: "faction_inv_droids_rename";
            TAGS_READ: "faction_inv_droids_tags_read";
            TAGS_WRITE: "faction_inv_droids_tags_write";
        };
        FACILITIES: {
            ALL: "faction_inv_facilities_all";
            ASSIGN: "faction_inv_facilities_assign";
            MAKEOVER: "faction_inv_facilities_makeover";
            READ: "faction_inv_facilities_read";
            RENAME: "faction_inv_facilities_rename";
            TAGS_READ: "faction_inv_facilities_tags_read";
            TAGS_WRITE: "faction_inv_facilities_tags_write";
        };
        ITEMS: {
            ALL: "faction_inv_items_all";
            ASSIGN: "faction_inv_items_assign";
            MAKEOVER: "faction_inv_items_makeover";
            READ: "faction_inv_items_read";
            RENAME: "faction_inv_items_rename";
            TAGS_READ: "faction_inv_items_tags_read";
            TAGS_WRITE: "faction_inv_items_tags_write";
        };
        MATERIALS: {
            ALL: "faction_inv_materials_all";
            MAKEOVER: "faction_inv_materials_makeover";
            READ: "faction_inv_materials_read";
            RENAME: "faction_inv_materials_rename";
            TAGS_READ: "faction_inv_materials_tags_read";
            TAGS_WRITE: "faction_inv_materials_tags_write";
        };
        NPCS: {
            ALL: "faction_inv_npcs_all";
            ASSIGN: "faction_inv_npcs_assign";
            MAKEOVER: "faction_inv_npcs_makeover";
            READ: "faction_inv_npcs_read";
            TAGS_READ: "faction_inv_npcs_tags_read";
            TAGS_WRITE: "faction_inv_npcs_tags_write";
        };
        OVERVIEW: "faction_inv_overview";
        PLANETS: {
            ALL: "faction_inv_planets_all";
            ASSIGN: "faction_inv_planets_assign";
            READ: "faction_inv_planets_read";
            TAGS_READ: "faction_inv_planets_tags_read";
            TAGS_WRITE: "faction_inv_planets_tags_write";
        };
        SHIPS: {
            ALL: "faction_inv_ships_all";
            ASSIGN: "faction_inv_ships_assign";
            MAKEOVER: "faction_inv_ships_makeover";
            READ: "faction_inv_ships_read";
            RENAME: "faction_inv_ships_rename";
            TAGS_READ: "faction_inv_ships_tags_read";
            TAGS_WRITE: "faction_inv_ships_tags_write";
        };
        STATIONS: {
            ALL: "faction_inv_stations_all";
            ASSIGN: "faction_inv_stations_assign";
            MAKEOVER: "faction_inv_stations_makeover";
            READ: "faction_inv_stations_read";
            RENAME: "faction_inv_stations_rename";
            TAGS_READ: "faction_inv_stations_tags_read";
            TAGS_WRITE: "faction_inv_stations_tags_write";
        };
        VEHICLES: {
            ALL: "faction_inv_vehicles_all";
            ASSIGN: "faction_inv_vehicles_assign";
            MAKEOVER: "faction_inv_vehicles_makeover";
            READ: "faction_inv_vehicles_read";
            RENAME: "faction_inv_vehicles_rename";
            TAGS_READ: "faction_inv_vehicles_tags_read";
            TAGS_WRITE: "faction_inv_vehicles_tags_write";
        };
    } = ...

    Faction inventory scopes

    Type Declaration

    • ReadonlyCITIES: {
          ALL: "faction_inv_cities_all";
          ASSIGN: "faction_inv_cities_assign";
          MAKEOVER: "faction_inv_cities_makeover";
          READ: "faction_inv_cities_read";
          RENAME: "faction_inv_cities_rename";
          TAGS_READ: "faction_inv_cities_tags_read";
          TAGS_WRITE: "faction_inv_cities_tags_write";
      }

      Faction city scopes

      • ReadonlyALL: "faction_inv_cities_all"

        Access and change anything in your faction's city inventory

      • ReadonlyASSIGN: "faction_inv_cities_assign"

        Assign your faction's cities

      • ReadonlyMAKEOVER: "faction_inv_cities_makeover"

        Make over your faction's cities

      • ReadonlyREAD: "faction_inv_cities_read"

        Read basic information about your faction's cities

      • ReadonlyRENAME: "faction_inv_cities_rename"

        Rename your faction's cities

      • ReadonlyTAGS_READ: "faction_inv_cities_tags_read"

        Read the tags assigned to your faction's cities

      • ReadonlyTAGS_WRITE: "faction_inv_cities_tags_write"

        Modify the tags assigned to your faction's cities

    • ReadonlyCREATURES: {
          ALL: "faction_inv_creatures_all";
          ASSIGN: "faction_inv_creatures_assign";
          MAKEOVER: "faction_inv_creatures_makeover";
          READ: "faction_inv_creatures_read";
          RENAME: "faction_inv_creatures_rename";
          TAGS_READ: "faction_inv_creatures_tags_read";
          TAGS_WRITE: "faction_inv_creatures_tags_write";
      }

      Faction creature scopes

      • ReadonlyALL: "faction_inv_creatures_all"

        Access and change anything in your faction's creature inventory

      • ReadonlyASSIGN: "faction_inv_creatures_assign"

        Assign your faction's creatures

      • ReadonlyMAKEOVER: "faction_inv_creatures_makeover"

        Make over your faction's creatures

      • ReadonlyREAD: "faction_inv_creatures_read"

        Read basic information about your faction's creatures

      • ReadonlyRENAME: "faction_inv_creatures_rename"

        Rename your faction's creatures

      • ReadonlyTAGS_READ: "faction_inv_creatures_tags_read"

        Read the tags assigned to your faction's creatures

      • ReadonlyTAGS_WRITE: "faction_inv_creatures_tags_write"

        Modify the tags assigned to your faction's creatures

    • ReadonlyDROIDS: {
          ALL: "faction_inv_droids_all";
          ASSIGN: "faction_inv_droids_assign";
          MAKEOVER: "faction_inv_droids_makeover";
          READ: "faction_inv_droids_read";
          RENAME: "faction_inv_droids_rename";
          TAGS_READ: "faction_inv_droids_tags_read";
          TAGS_WRITE: "faction_inv_droids_tags_write";
      }

      Faction droid scopes

      • ReadonlyALL: "faction_inv_droids_all"

        Access and change anything in your faction's droid inventory

      • ReadonlyASSIGN: "faction_inv_droids_assign"

        Assign your faction's droids

      • ReadonlyMAKEOVER: "faction_inv_droids_makeover"

        Make over your faction's droids

      • ReadonlyREAD: "faction_inv_droids_read"

        Read basic information about your faction's droids

      • ReadonlyRENAME: "faction_inv_droids_rename"

        Rename your faction's droids

      • ReadonlyTAGS_READ: "faction_inv_droids_tags_read"

        Read the tags assigned to your faction's droids

      • ReadonlyTAGS_WRITE: "faction_inv_droids_tags_write"

        Modify the tags assigned to your faction's droids

    • ReadonlyFACILITIES: {
          ALL: "faction_inv_facilities_all";
          ASSIGN: "faction_inv_facilities_assign";
          MAKEOVER: "faction_inv_facilities_makeover";
          READ: "faction_inv_facilities_read";
          RENAME: "faction_inv_facilities_rename";
          TAGS_READ: "faction_inv_facilities_tags_read";
          TAGS_WRITE: "faction_inv_facilities_tags_write";
      }

      Faction facility scopes

      • ReadonlyALL: "faction_inv_facilities_all"

        Access and change anything in your faction's facility inventory

      • ReadonlyASSIGN: "faction_inv_facilities_assign"

        Assign your faction's facilities

      • ReadonlyMAKEOVER: "faction_inv_facilities_makeover"

        Make over your faction's facilities

      • ReadonlyREAD: "faction_inv_facilities_read"

        Read basic information about your faction's facilities

      • ReadonlyRENAME: "faction_inv_facilities_rename"

        Rename your faction's facilities

      • ReadonlyTAGS_READ: "faction_inv_facilities_tags_read"

        Read the tags assigned to your faction's facilities

      • ReadonlyTAGS_WRITE: "faction_inv_facilities_tags_write"

        Modify the tags assigned to your faction's facilities

    • ReadonlyITEMS: {
          ALL: "faction_inv_items_all";
          ASSIGN: "faction_inv_items_assign";
          MAKEOVER: "faction_inv_items_makeover";
          READ: "faction_inv_items_read";
          RENAME: "faction_inv_items_rename";
          TAGS_READ: "faction_inv_items_tags_read";
          TAGS_WRITE: "faction_inv_items_tags_write";
      }

      Faction item scopes

      • ReadonlyALL: "faction_inv_items_all"

        Access and change anything in your faction's item inventory

      • ReadonlyASSIGN: "faction_inv_items_assign"

        Assign your faction's items

      • ReadonlyMAKEOVER: "faction_inv_items_makeover"

        Make over your faction's items

      • ReadonlyREAD: "faction_inv_items_read"

        Read basic information about your faction's items

      • ReadonlyRENAME: "faction_inv_items_rename"

        Rename your faction's items

      • ReadonlyTAGS_READ: "faction_inv_items_tags_read"

        Read the tags assigned to your faction's items

      • ReadonlyTAGS_WRITE: "faction_inv_items_tags_write"

        Modify the tags assigned to your faction's items

    • ReadonlyMATERIALS: {
          ALL: "faction_inv_materials_all";
          MAKEOVER: "faction_inv_materials_makeover";
          READ: "faction_inv_materials_read";
          RENAME: "faction_inv_materials_rename";
          TAGS_READ: "faction_inv_materials_tags_read";
          TAGS_WRITE: "faction_inv_materials_tags_write";
      }

      Faction material scopes (no ASSIGN)

      • ReadonlyALL: "faction_inv_materials_all"

        Access and change anything in your faction's material inventory

      • ReadonlyMAKEOVER: "faction_inv_materials_makeover"

        Make over your faction's materials

      • ReadonlyREAD: "faction_inv_materials_read"

        Read basic information about your faction's materials

      • ReadonlyRENAME: "faction_inv_materials_rename"

        Rename your faction's materials

      • ReadonlyTAGS_READ: "faction_inv_materials_tags_read"

        Read the tags assigned to your faction's materials

      • ReadonlyTAGS_WRITE: "faction_inv_materials_tags_write"

        Modify the tags assigned to your faction's materials

    • ReadonlyNPCS: {
          ALL: "faction_inv_npcs_all";
          ASSIGN: "faction_inv_npcs_assign";
          MAKEOVER: "faction_inv_npcs_makeover";
          READ: "faction_inv_npcs_read";
          TAGS_READ: "faction_inv_npcs_tags_read";
          TAGS_WRITE: "faction_inv_npcs_tags_write";
      }

      Faction NPC scopes (has MAKEOVER but no RENAME)

      • ReadonlyALL: "faction_inv_npcs_all"

        Access and change anything in your faction's NPC inventory

      • ReadonlyASSIGN: "faction_inv_npcs_assign"

        Assign your faction's NPCs

      • ReadonlyMAKEOVER: "faction_inv_npcs_makeover"

        Make over your faction's NPCs

      • ReadonlyREAD: "faction_inv_npcs_read"

        Read basic information about your faction's NPCs

      • ReadonlyTAGS_READ: "faction_inv_npcs_tags_read"

        Read the tags assigned to your faction's NPCs

      • ReadonlyTAGS_WRITE: "faction_inv_npcs_tags_write"

        Modify the tags assigned to your faction's NPCs

    • ReadonlyOVERVIEW: "faction_inv_overview"

      Read basic information about your faction's inventories

    • ReadonlyPLANETS: {
          ALL: "faction_inv_planets_all";
          ASSIGN: "faction_inv_planets_assign";
          READ: "faction_inv_planets_read";
          TAGS_READ: "faction_inv_planets_tags_read";
          TAGS_WRITE: "faction_inv_planets_tags_write";
      }

      Faction planet scopes (no RENAME/MAKEOVER)

      • ReadonlyALL: "faction_inv_planets_all"

        Access and change anything in your faction's planet inventory

      • ReadonlyASSIGN: "faction_inv_planets_assign"

        Assign your faction's planets

      • ReadonlyREAD: "faction_inv_planets_read"

        Read basic information about your faction's planets

      • ReadonlyTAGS_READ: "faction_inv_planets_tags_read"

        Read the tags assigned to your faction's planets

      • ReadonlyTAGS_WRITE: "faction_inv_planets_tags_write"

        Modify the tags assigned to your faction's planets

    • ReadonlySHIPS: {
          ALL: "faction_inv_ships_all";
          ASSIGN: "faction_inv_ships_assign";
          MAKEOVER: "faction_inv_ships_makeover";
          READ: "faction_inv_ships_read";
          RENAME: "faction_inv_ships_rename";
          TAGS_READ: "faction_inv_ships_tags_read";
          TAGS_WRITE: "faction_inv_ships_tags_write";
      }

      Faction ship scopes

      • ReadonlyALL: "faction_inv_ships_all"

        Access and change anything in your faction's ship inventory

      • ReadonlyASSIGN: "faction_inv_ships_assign"

        Assign your faction's ships

      • ReadonlyMAKEOVER: "faction_inv_ships_makeover"

        Make over your faction's ships

      • ReadonlyREAD: "faction_inv_ships_read"

        Read basic information about your faction's ships

      • ReadonlyRENAME: "faction_inv_ships_rename"

        Rename your faction's ships

      • ReadonlyTAGS_READ: "faction_inv_ships_tags_read"

        Read the tags assigned to your faction's ships

      • ReadonlyTAGS_WRITE: "faction_inv_ships_tags_write"

        Modify the tags assigned to your faction's ships

    • ReadonlySTATIONS: {
          ALL: "faction_inv_stations_all";
          ASSIGN: "faction_inv_stations_assign";
          MAKEOVER: "faction_inv_stations_makeover";
          READ: "faction_inv_stations_read";
          RENAME: "faction_inv_stations_rename";
          TAGS_READ: "faction_inv_stations_tags_read";
          TAGS_WRITE: "faction_inv_stations_tags_write";
      }

      Faction station scopes

      • ReadonlyALL: "faction_inv_stations_all"

        Access and change anything in your faction's space station inventory

      • ReadonlyASSIGN: "faction_inv_stations_assign"

        Assign your faction's space stations

      • ReadonlyMAKEOVER: "faction_inv_stations_makeover"

        Make over your faction's space stations

      • ReadonlyREAD: "faction_inv_stations_read"

        Read basic information about your faction's space stations

      • ReadonlyRENAME: "faction_inv_stations_rename"

        Rename your faction's space stations

      • ReadonlyTAGS_READ: "faction_inv_stations_tags_read"

        Read the tags assigned to your faction's space stations

      • ReadonlyTAGS_WRITE: "faction_inv_stations_tags_write"

        Modify the tags assigned to your faction's space stations

    • ReadonlyVEHICLES: {
          ALL: "faction_inv_vehicles_all";
          ASSIGN: "faction_inv_vehicles_assign";
          MAKEOVER: "faction_inv_vehicles_makeover";
          READ: "faction_inv_vehicles_read";
          RENAME: "faction_inv_vehicles_rename";
          TAGS_READ: "faction_inv_vehicles_tags_read";
          TAGS_WRITE: "faction_inv_vehicles_tags_write";
      }

      Faction vehicle scopes

      • ReadonlyALL: "faction_inv_vehicles_all"

        Access and change anything in your faction's vehicle inventory

      • ReadonlyASSIGN: "faction_inv_vehicles_assign"

        Assign your faction's vehicles

      • ReadonlyMAKEOVER: "faction_inv_vehicles_makeover"

        Make over your faction's vehicles

      • ReadonlyREAD: "faction_inv_vehicles_read"

        Read basic information about your faction's vehicles

      • ReadonlyRENAME: "faction_inv_vehicles_rename"

        Rename your faction's vehicles

      • ReadonlyTAGS_READ: "faction_inv_vehicles_tags_read"

        Read the tags assigned to your faction's vehicles

      • ReadonlyTAGS_WRITE: "faction_inv_vehicles_tags_write"

        Modify the tags assigned to your faction's vehicles