SW Combine SDK
    Preparing search index...

    Variable FactionInventoryScopesConst

    FactionInventoryScopes: {
        CITIES: Record<string, string>;
        CREATURES: Record<string, string>;
        DROIDS: Record<string, string>;
        FACILITIES: Record<string, string>;
        ITEMS: Record<string, string>;
        MATERIALS: {
            ALL: "faction_inv_materials_all";
            MAKEOVER: "faction_inv_materials_makeover";
            READ: "faction_inv_materials_read";
            RENAME: "faction_inv_materials_rename";
            TAGS_READ: "faction_inv_materials_tags_read";
            TAGS_WRITE: "faction_inv_materials_tags_write";
        };
        NPCS: {
            ALL: "faction_inv_npcs_all";
            ASSIGN: "faction_inv_npcs_assign";
            MAKEOVER: "faction_inv_npcs_makeover";
            READ: "faction_inv_npcs_read";
            TAGS_READ: "faction_inv_npcs_tags_read";
            TAGS_WRITE: "faction_inv_npcs_tags_write";
        };
        OVERVIEW: "faction_inv_overview";
        PLANETS: Record<string, string>;
        SHIPS: Record<string, string>;
        STATIONS: Record<string, string>;
        VEHICLES: Record<string, string>;
    } = ...

    Faction inventory scopes

    Type Declaration

    • ReadonlyCITIES: Record<string, string>

      Faction city scopes

    • ReadonlyCREATURES: Record<string, string>

      Faction creature scopes

    • ReadonlyDROIDS: Record<string, string>

      Faction droid scopes

    • ReadonlyFACILITIES: Record<string, string>

      Faction facility scopes

    • ReadonlyITEMS: Record<string, string>

      Faction item scopes

    • ReadonlyMATERIALS: {
          ALL: "faction_inv_materials_all";
          MAKEOVER: "faction_inv_materials_makeover";
          READ: "faction_inv_materials_read";
          RENAME: "faction_inv_materials_rename";
          TAGS_READ: "faction_inv_materials_tags_read";
          TAGS_WRITE: "faction_inv_materials_tags_write";
      }

      Faction material scopes (no ASSIGN)

    • ReadonlyNPCS: {
          ALL: "faction_inv_npcs_all";
          ASSIGN: "faction_inv_npcs_assign";
          MAKEOVER: "faction_inv_npcs_makeover";
          READ: "faction_inv_npcs_read";
          TAGS_READ: "faction_inv_npcs_tags_read";
          TAGS_WRITE: "faction_inv_npcs_tags_write";
      }

      Faction NPC scopes (has MAKEOVER but no RENAME)

    • ReadonlyOVERVIEW: "faction_inv_overview"

      Overview of faction inventory

    • ReadonlyPLANETS: Record<string, string>

      Faction planet scopes (no RENAME/MAKEOVER)

    • ReadonlySHIPS: Record<string, string>

      Faction ship scopes

    • ReadonlySTATIONS: Record<string, string>

      Faction station scopes

    • ReadonlyVEHICLES: Record<string, string>

      Faction vehicle scopes